Passionate about digital arts and immersive universes, I'm a creative and versatile person with a strong interest in the diversity of visuals in the video game industry. Freshly graduated from a Master's degree in digital art direction, I'm looking for challenges that allow me to explore a variety of projects.
For 2 years, I worked as a CRM Designer Assistant at Ubisoft. My main missions were designing email sent to players for each Ubisoft game but also designing some banners. My main project were designing mail template for Prince Of Persia : The Lost Crown, The Division Resurgence and revamping global Ubisoft lifecycles mails.
This experience enabled me to discover working in the video game sector as a designer, particularly in the field of communication and CRM. I’ve been able to work on the official game toolkits and styleguides to integrate them into my designs, but I’ve also had the opportunity to create a graphic charter from scratch during a template revamp project.
Plantarium is a web application designed to help people model and plan their vegetable garden. We drew inspiration from graphics software such …
Made as a school project during the last year of my masters degree, Gardew is an eco-friendly line of already-cooked meals ready …
Fizz is derived from the Basic-Fit brand. If you’re an amateur or just starting out in the sport, particularly on your own, …
Mock-up created as part of my tutored project for the UX2I professional license. Working in groups of 3, we had to respond …
Mia Keovongsa’s portfolio was created as part of a graphic design course in LP UX2I. The model had to be built in …